Friday, 13 April 2018

Crazy Eights Rules

Crazy Eights Rules and Game Mechanics

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Wild & Crazy 8s race to dump your cards

Crazy Eights is a fun, fast-paced card game that can be played by two to four players per deck of 52 cards. In this game, the goal is not to build the strongest hand. Instead, players race to be the first one to discard all of their cards, and whoever does so wins the round.

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Scoring system

The winner of each round collects points from each losing player based on the values of their respective remaining cards:

  • 8 = 50 points
  • 10, J, Q or K = 10 points
  • Ace = 1 point
  • Any other card = face value

The deal

Before the game can begin, players must assign a dealer, who then hands out five face-down cards to each player starting with the one on their immediate left. Whatever cards are left after the dealing is done are put face-down in the middle of the table as a stock pile.

The dealer then draws the top card from the stock pile and lays it face up to start a separate starter pile. If this card turns out to be an 8, then it is placed back into the middle of the stock pile and another top card is drawn.

Crazy 8s Gameplay

The player to the dealer’s immediate left must place a face-up card on the starter pile. It should match either the rank or suit of the existing card on the pile – unless the player’s card is an 8, which is a wild card that can be played anytime (more on how to play 8s later).

For instance, if the card on the starter pile is a 9 of clubs, then the player must match it with either a 9 of any suit or a club of any rank. If the player doesn’t have a matching card on hand, then they must keep drawing cards (one at a time) from the stock pile until they either get a playable card or the stock pile runs out. If the stock pile does end up running out, then the player is forced to pass and the starter pile (except for the last card) is shuffled and made into a new draw pile.

The action continues until one player successfully discards all of their cards.

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Playing an 8

Players who play 8s must announce the suit that they want it to be. The next player in line can then either also play an 8 or any card of the announced suit.

Variations

Due to the simplicity of the basic form of Crazy Eights, players have come up with a multitude of ways to make it more challenging. Below are some examples:

Pairing Up

In four-player games, the players may choose to group themselves into two teams. The team that discards all of their combined cards wins.

Special Cards

Some games, on the other hand, assign special meanings to specific cards like in the example below:

Card Played Effect
Queen Next player in line misses a turn
Ace Order of play reverses
2 Next player in line must play two cards (except 8s) or draw two cards

Playing 8s

There are also games where players are only allowed to play an 8 when it matches the suit of the latest card on the starter pile – unless the card on the starter pile is also an 8. In contrast, some games allow players to play 8s anytime but not specify a different suit for them.

Forced play

In the basic form of Crazy Eights, players are allowed to draw a card from the stock pile even if they have a playable card in hand. There are variations of the game, however, that require players to always play whenever they can.

Announcement of last cards

In some games, players who fail to announce that they are down to their last card are required to draw a predetermined number (usually two) of penalty cards from the stock pile.

Race to X

A round of Crazy Eights may also be extended by racing to a predetermined score instead of ending when a player successfully discards all of their cards. For example, in a 300-point game, the round will keep going until one player has won enough times to accumulate a total score of 300 points.

The beauty of this game is that while it’s already so much fun in its most basic form, you can reinvent it in whatever way you want to make it even more exciting.

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